Large City: Kad Kätidi-zrinv

Kad Kätidi-zrinv

Kad Kätidi-zrinv
Example Gnoll architecture.
StateSoheque
ProvenceTemryont Principality
RegionMböt I̽nböō Heathland
Founded1142
Community LeaderLord Trênheg̈
Area115 km2 (46 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation2276 m (7467 ft)
Average Yearly Precipitation287 cm/y (112 in/y)
Population26974
Population Density234 people per km2 (586 people per mi2)
Town AuraTruename Magic
Naming
Native nameKad Kätidi-zrinv
Pronunciation/tuˈzwu/ /zrinv/
Direct Translation[red] [cloud; mist]
Translation[Not Yet Translated]

Kad Kätidi-zrinv (/tuˈzwu/ /zrinv/ [red] [cloud; mist]) is a subtropical Large City located in the Temryont Principality of the Soheque.

The name Kad Kätidi-zrinv is derived from the Goblin language, as Kad Kätidi-zrinv was founded by Kèsèb, who was culturaly Gnoll.

Climate

Kad Kätidi-zrinv has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being a freezing -2°C (29°F) and its average temperature during the winter being a cold 8°C (46°F). Kad Kätidi-zrinv receives an average of 287 cm/y (112 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Kätidi-zrinv covers an area of nearly 115 km2 (46 mi2), and an average elevation of 2276 m (7467 ft) above sea level.

Overview

Kad Kätidi-zrinv was founded durring the early 12th century in winter of the year 1142, by Kèsèb. The establishment of Kad Kätidi-zrinv was somewhat plagued by a lack of willing colonists, leading to Kèsèb electing to pay people to resettle in Kad Kätidi-zrinv.

Kad Kätidi-zrinv was built using the conventions of Gnoll durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Kad Kätidi-zrinv is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kad Kätidi-zrinv is buildings are arranged arround a single broad cobblestone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Kad Kätidi-zrinv, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Kad Kätidi-zrinv's Relic of the World That Was are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Kad Kätidi-zrinv makes it abundantly clear the city suffered something horrible some time ago. It’s a quiet city filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.

Civic Infrastructure

Kad Kätidi-zrinv possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Kad Kätidi-zrinv has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kad Kätidi-zrinv has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Kätidi-zrinv. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Kätidi-zrinv's parks.

Kad Kätidi-zrinv has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Kätidi-zrinv.

Kad Kätidi-zrinv has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kad Kätidi-zrinv has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kad Kätidi-zrinv has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kad Kätidi-zrinv has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kad Kätidi-zrinv has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Kätidi-zrinv has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Kätidi-zrinv has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Kätidi-zrinv's public wards, blessings, and other arcane systems.

Kad Kätidi-zrinv has an Administrative Academy which trains individuals in the administrative arts.

Kad Kätidi-zrinv possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Kätidi-zrinv's grid is powered by a god's will and kindness.

Kad Kätidi-zrinv possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Kad Kätidi-zrinv has a first rate hospital which caters to anyone in need of long term medical care.

Kad Kätidi-zrinv has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Kad Kätidi-zrinv has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Kätidi-zrinv's natural decorations nor waterways.

Kad Kätidi-zrinv has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kad Kätidi-zrinv has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kad Kätidi-zrinv has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kad Kätidi-zrinv's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Kad Kätidi-zrinv's mayor's house was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

=In Kad Kätidi-zrinv when drawing, it's impossible to draw an imperfect circle.

The Lurker in Light near Kad Kätidi-zrinv are known to be almost tame, such that they can be put to domestic use.

Kad Kätidi-zrinv's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Necromancy energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 51
  • Farmers: 77
  • Farm Laborer: 141
  • Hunters: 93
  • Milk Maids: 69
  • Ranchers: 35
  • Ranch Hands: 75
  • Shepherds: 69
    • Farmland: 109784 m2
    • Cattle and Similar Creatures: 6743
    • Poultry: 80922
    • Swine: 5394
    • Sheep: 269
    • Goats: 53
    • Horses, Mounts, and Beasts of Burden: 2697

Craftsmen

  • Arms and Toolmakers: 57
  • Blacksmiths: 67
  • Bookbinders: 33
  • Buckle-makers: 36
  • Cabinetmakers: 59
  • Candlemakers: 99
  • Carpenters: 82
  • Clothmakers: 70
  • Coach and Harness Makers: 28
  • Coopers: 72
  • Copper, Brass, Tin, Zinc, and Lead Workers: 38
  • Copyists: 25
  • Cutlers: 22
  • Fabricworkers: 58
  • Farrier: 174
  • Furriers: 17
  • Glassworkers: 87
  • Gunsmiths: 58
  • Harness-Makers: 26
  • Hatters: 50
  • Hosiery Workers: 19
  • Jewelers: 29
  • Leatherwrights: 67
  • Locksmiths: 27
  • Matchstick makers: 42
  • Musical Instrument Makers: 39
  • Painters, Structures and Fixtures: 35
  • Paper Workers: 40
  • Plasterers: 35
  • Pursemakers: 49
  • Roofers: 28
  • Ropemakers: 27
  • Rugmakers: 26
  • Saddlers: 50
  • Scabbardmakers: 56
  • Scalemakers: 28
  • Scientific, Surgical, and Optical Instrument Makers: 17
  • Sculptors, Structures and Fixtures: 25
  • Shoemakers: 26
  • Soap and Tallow Workers: 85
  • Tailors: 163
  • Tanners: 34
  • Upholsterers: 40
  • Watchmakers: 36
  • Weavers: 77
  • Whitesmiths: 21

Merchants

  • Adventuring Goods Retellers: 18
  • Arcana Sellers: 19
  • Beer-Sellers: 36
  • Booksellers: 42
  • Butchers: 69
  • Chandlers: 72
  • Chicken Butchers: 71
  • Entrepreneurs: 26
  • Fine Clothiers: 69
  • Fishmongers: 65
  • Florists: 16
  • Potion Sellers: 46
  • Resellers: 107
  • Spice Merchants: 39
  • Wine-sellers: 51
  • Wheelwright: 43
  • Woodsellers: 26

Service workers

  • Bakers: 158
  • Barbers: 131
  • Coachmen: 39
  • Cooks: 112
  • Doctors: 55
  • Gamekeepers: 41
  • Grooms: 23
  • Hairdressers: 99
  • Healers: 85
  • Housekeepers: 70
  • Housemaids: 134
  • House Stewards: 72
  • Inns: 25
  • Laundry maids: 46
  • Maidservants: 107
  • Nursery Maids: 51
  • Pastrycooks: 89
  • Restaurateur: 112
  • Tavern Keepers: 134

Specialized Laborer

  • Ashworkers: 37
  • Bleachers: 24
  • Chemical Workers: 15
  • Coal Heavers: 52
  • In-Town Couriers: 69
  • Long Haul Couriers: 61
  • Dockyard Workers: 50
  • Gas Workers: 13
  • Hay Merchants: 21
  • Leech Collectors: 73
  • Millers: 62
  • Miners: 62
  • Oilmen and Polishers: 40
  • Postmen: 57
  • Pure Finder: 34
  • Skinners: 81
  • Sugar Refiners: 15
  • Tosher: 43
  • Warehousemen: 103
  • Watercarriers: 55
  • Watermen, Bargemen, etc.: 81

Skilled Laborers

  • Accountants: 33
  • Alchemist: 41
  • Clerk: 52
  • Dentists: 28
  • Educators: 73
  • Engineers: 39
  • Gardeners: 27
  • Mages: 20
  • Plumbers: 28
  • Pharmacist: 32
  • Professors: 11
  • Scientists: 20
  • Wizards: 11

Civil Servants

  • Adventurers: 25
  • Bankers: 38
  • Civil Clerks: 65
  • Civic Iudex: 31
  • Consultants: 17
  • Exorcist: 65
  • Fixers: 31
  • Kami Clerk: 53
  • Landlords: 52
  • Lawyers: 33
  • Legend Keepers: 44
  • Militia Officers: 207
  • Monks, Monastic: 93
  • Monks, Civic: 93
  • Historian, Oral: 62
  • Historian, Textual: 32
  • Policemen, Sheriffs, etc.: 59
  • Priests: 107
  • Rangers: 36
  • Rat Catchers: 38
  • Scholars: 39
  • Spiritualist: 47
  • Slayers: 15
  • Storytellers: 131
  • Military Officers: 87

Cottage Industries

  • Brewers: 89
  • Comfort Services: 107
  • Enchanters: 30
  • Herbalists: 31
  • Jaminators: 89
  • Needleworkers: 93
  • Potters: 44
  • Preserve Makers: 81
  • Quilters: 39
  • Seamsters: 168
  • Spinners: 89
  • Tinker: 29
  • Weaver: 64

Artists

  • Actors: 28
  • Architects: 10
  • Bards: 43
  • Costumers: 16
  • Dancers: 33
  • Drafters: 17
  • Engravers: 21
  • Fine Furniture Carpenters: 13
  • Glaziers: 28
  • Inlayers: 26
  • Musicians: 84
  • Painters, Art: 13
  • Playwrights: 28
  • Sculptors, Art: 22
  • Wood Carvers: 84
  • Writers: 93

Produce Industries

  • Butter Churners: 93
  • Canners: 81
  • Cheesmakers: 89
  • Ice Merchants: 12
  • Millers: 56
  • Picklers: 45
  • Smokers: 35
  • Stockmakers: 29
  • Tobacconists: 43
  • Tallowmakers: 58

10252 of Kad Kätidi-zrinv's population work within a Foundational Occupation.

15374 of Kad Kätidi-zrinv's population do not work in a formal occupation, but do contribute to the local economy. 1348 (5%) are noncontributers.

Points of Interest

Kad Kätidi-zrinv is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of slew a monster which had been terrorizing the streets of Kad Kätidi-zrinv. Kad Kätidi-zrinv created a local delicacy in 's honor which is served at festivals.

History